 |
|
Mythic
Entertainment uses a proprietary centralized ticketing system. This
system, called The Codex, is a complete ticket management system.
With the Codex we can sort appeals by severity, time waiting, server,
appeal type and many other methods. We can move CSRs between servers
with the click of a button and spread our resources however and
whenever we need to. The Codex gives us the freedom and flexibility
to help our customers as quickly and efficiently as possible.
There is an interface in DAoC that is accessed by simply typing
/Appeal {text of your problem here}. This interface allows our customers
to request help, submit bugs, and report misconduct. All appeals
that come from this interface go directly into The Codex, and are
processed by our CSRs there.
Some tips for the best and fastest Appeal results:
**
Choose the correct option from the menu. If you’re stuck in
the landscape (and the /stuck command doesn’t get you loose),
you want us to respond as fast as possible. Sending your “I’m
trapped” appeal to the main, non-emergency queue could mean
a several hour wait – but selecting the “stuck”
option from the menu will get you help in just a few minutes. Same
with all the other options – your high priority problem will
be dealt with much faster if you use our system to tell us where
in the priority list you are. There’s no little elf in a pointy
hat routing the appeals – it’s all done by the program
itself.
**
Be detailed. The most time consuming aspect of customer service
is gathering information. If we know what your problem is before
we talk to you, we may be able to have a solution ready before you
even lay eyes on one of our CSRs. Sending an appeal that says “help,”
and then appending it to read “help NOW” is not going
to be terribly informative to our brilliant but not omniscient staff.
Tell us names, zones, times, anything we might need to solve your
problem.
**
Be specific. “My quest is broken” means a CSR is going
to contact you, and ask what quest, what step you’re on, what
exactly went wrong, and so forth. If you give us that information
in an appeal, your problem will be fixed (assuming it’s not
an issue that needs a developer to address it) much faster.
**
Don’t try to work around the system. If you send your non-emergency
problem to a queue like the stuck list, the CSR will just move it
to the proper queue without talking to you =)
**
The bug appeal queue is different from the others. You won’t
hear back from a person. Instead, two people on the strike team
read every single bug appeal, and add it to the list. There are
actual humans reading this queue. They are sitting twenty feet away
from me. Their entire job is reading this stuff and verifying the
problems. But you won’t hear anything from them, because if
they answered each appeal, they would have no time to read the appeals.
On a related note, please don’t send your bug appeal to the
regular queue. If you do so, the CSR who talks to you is only going
to send your appeal to the bug queue. The time he spent doing this
might have been better spent helping someone with an emergency.
That person with the emergency could be you next time, so help us
help you.
**
Name violations are another area you won’t hear anything back
from us. We do read them, we do take care of them, but there is
a priority order here as well. We are committed to removing the
worst first – racial slurs, open obscenity, etc.
**
Escalations are not visible. If the CSR told you he’d send
it to the bug queue, he did it. If he told you he could not assist
you, and would need to escalate your appeal, that is exactly what
he did. The supervisor queue is not visible with the tools you have
to see the status of your appeal. Someone WILL get back to you as
soon as they can, unless the issue at hand was a bug.
**
If you send a harassment appeal, make sure you’re being harassed.
Please don’t appeal people who walk up, say something insulting,
and then leave. This person is a simpleminded jerk, not a harassment
appeal waiting to happen. The key difference between harassment
and simple jerk behavior? The jerk has an extremely short attention
span, and walks away. By the time you’ve finished appealing
him, he has already left, and we can do absolutely nothing. Unless
he said something really, really foul (“ur a stoopid noob”
is not really, really foul), just let it go, or /ignore him. Harassment
is repeated bad behavior after you have politely requested that
the individual go away and leave you alone. If that’s the
case with you, by all means, contact us and choose the harassment
option, and provide the name of the evildoer, so we can take care
of the problem.
**
Canceling appeals is easy. If, in the heat of passion, you decided
to send an appeal and then think better of it, you CAN cancel it
without having to log out and in to get the pop up refresh window.
Just type /cancelappeal (all one word), and it’s gone.
**
Emailing us for help? Make sure you give us an account login name
when you do so – some of you have more than one email address
and more than one DAOC account, and it’s not always possible
for us to tell which account you need help with.
Hopefully,
you’ll never need to talk to us. If you do, we want to take
care of your problem as fast as possible.
Return
to the Appeal Information page
|
Ghost Keep Guide from Joanne Laroche 2008-05-14 11:06:28
Since the debut of the new Event on Monday, we’ve seen a flurry of activity as the realms battle over control of the Ghost Keep. Each cluster has seen the ghost keep actively summoned six times or more since the premiere. To help out those who haven’t gotten to check out the new content, we’ve decided to go ahead and put out a quick primer on how the event works and how you can aid your realm in securing the Ghost Keep! More...
The Scroll of Valor from Joanne Laroche 2008-05-14 10:46:53
A hearty cheer to everyone in the Scroll of Valor! More...
Ghost Keep Changes from Joanne Laroche 2008-05-13 11:37:01
Based on observation and feedback, we’ve made the following changes to the Ghost Keep Event: More...
More news... |